Hybrid Maps (Water and Land)

The most common hybrid-map plan: wall the land and go for a fire galley rush from 2 docks with a 7:55 Feudal click. On small bodies of water fire galleys beat galleys because there is no room to micro. Civs with mixed water and land bonuses like Malay, Japanese or Persians are favoured. Capoch streams on Twitch and Kick (kick.com/capoch).

  1. **6** on sheep
  2. **4** on wood
  3. **1** gets the first boar
  4. **1** builds a **house**, then a **dock**, and fishes beside the dock
  5. **1 more** on wood
  6. Once the dock is built, create a **fishing ship**
  7. **1** builds a **house** and gets the **second boar**
  8. **5 more** on food
  9. **2 more** on wood
  10. Research **Loom** only if your land is connected with the enemy's
  11. 7:55 **Go up to Feudal Age** (25-26 pop including 3-4 fishing ships)
  12. While going up: **9 from food** to a **2nd lumber camp** (5 per camp). Leave 1 under the TC on food
  13. **4** to gold and build the **second dock**. Fully wall if the enemy has land access
  14. **Fire galleys** from both docks, scout the opponent, get **Double-Bit Axe**
  15. If they go water too, add a **3rd dock**; after 4-5 fire galleys add **1-2 demos**
  16. Versus galleys be super aggressive so they never reach numbers
  17. If they play land, **re-wall** and add **Barracks / Range** to counter the push
  18. Win water fast so you can start adding **fishing ships**
  19. **Fire Ship** and **Demolition Ship** upgrades if still fighting; add new **TCs**
  20. Raid with **crossbows** and 1-2 **mangonels** (knights with a civ like Persians)
  21. If water is won: **fishing ships** + **Gillnets**, spread ships to deny docks