Fast Imperial with Turks on Arena

A 1-TC Turks Fast Imperial that lands around 19:40 and punishes Arena players who boom on 3 TCs with almost no army. Turks get Chemistry for free, so Hand Cannoneers and Bombard Cannons come out the moment you hit Imperial. Weak against Crossbows with Ballistics and fully upgraded Knights. Capoch streams on Twitch and Kick (kick.com/capoch).

Added 7 Sep 2026

  1. Send **6 villagers** to sheep
  2. **4** on wood
  3. **1** lures the boar
  4. **1** builds a **house**, then goes on berries
  5. After collecting 8 sheep and 2 boars, use your scout to lure the **4 deer** to the TC
  6. **2 more** on berries, **1** builds a **house** then berries (4 in total)
  7. **4** on wood (new **lumber camp**)
  8. **3 more** on sheep/boar/deer
  9. Start adding **farms** when the food under the TC runs out (use the low-HP villagers)
  10. Send the other villagers to **straggler trees** close to the TC
  11. **5** on gold (build a **mining camp**)
  12. 10:00 **Advance to Feudal Age** (no Loom)
  13. Build a **blacksmith** and **market** with 3 villagers from the straggler trees
  14. Make **2 villagers** and send both to gold
  15. 13:00 **Click up to Castle Age** and build more farms while going up
  16. Get **Gold Mining** and **Double-Bit Axe** (Horse Collar optional)
  17. **2 more** villagers to gold; **sell stone** since you will play 1 TC
  18. Take 3 from wood to build a **Monastery** and **Siege Workshop**, then back to wood
  19. When berries run out, send them to gold with a **new mining camp**
  20. 16:30 **Click up to Imperial Age**; while going up add a **Barracks** and **2 Archery Ranges** (buy wood if needed)
  21. Add **range armor** and make a **monk** to grab relics
  22. New villagers go to whichever resource is lowest
  23. Produce **Hand Cannoneers** and **2-3 Bombard Cannons** and push aggressively
  24. Stay on 1 TC — no economy until you have done a lot of damage
  25. Mine some **stone** for a forward **Castle**; optional 3rd range
CivTurksTiming AttackMapArenaStrategy by Capoch · added by buleezyBuild by CapochTwitchKickFeudal10:00Castle13:00Imperial16:30
Advanced

Mongols on Water Maps

MongolsRushWater

Mongols have no water bonus at all, but their hunters gather 40% faster, and that is enough. The hunt takes you to Feudal Age at around 5:50 — early enough to kill enemy fishing ships and own the water before the opponent has even arrived. Strong on Baltic, Mediterranean, Bog Islands and similar, and excellent on MegaRandom where hunt and water are both common. Capoch streams on Twitch and Kick (kick.com/capoch).

Strategy by Capoch · added by buleezy
0315 Sep 2026
Advanced

Saracen Fast Castle with Market Abuse

SaracensTiming AttackOpen

Saracens have a 5% commodity trading fee and 75 wood markets, so buying and selling costs them far less than anyone else. Open with a Drush, transition into a Fast Castle funded by the market, and hit with fast crossbows — which get +2 attack against buildings on Saracens, so enemy walls are not the obstacle they usually are. Capoch streams on Twitch and Kick (kick.com/capoch).

Strategy by Capoch · added by buleezy
0315 Sep 2026
Advanced

Aztec Siege & Monk Push on Arena

AztecsTiming AttackArena

Aztecs are dangerous on Arena with a siege and monk push that grinds the opponent down while your economy keeps growing behind it. Every monastery technology gives their monks +5 HP, so the monks survive mangonel shots and scout raids long enough to keep converting. Villagers carrying more, and relics generating extra gold, fund the whole thing. Note this build skips Loom entirely. Capoch streams on Twitch and Kick (kick.com/capoch).

Strategy by Capoch · added by buleezy
0715 Sep 2026
Intermediate

Burgundians on Arabia

BurgundiansRushOpen

Burgundians get economic upgrades an age early at a 50% food discount, and this build cashes that in immediately: Double-Bit Axe goes down in the Dark Age, which is why you go up on 21 pop instead of the usual 20. Safe, wall-heavy, with a very strong Cavalier Castle Age. Finish in early Imperial with Paladins — Burgundians are not a great post-Imperial civ, so the damage has to be done before then. Capoch streams on Twitch and Kick (kick.com/capoch).

Strategy by Capoch · added by buleezy
01015 Sep 2026
Intermediate

Man at Arms into Archers/Skirms

Any civRushOpen

Militia break walls that archers cannot, and they also scout for you: what the men-at-arms see decides whether you follow up with archers or skirmishers. Works on hybrid maps too, and pairs well with an aggressive tower denying a resource or a key position. Capoch streams on Twitch and Kick (kick.com/capoch).

Strategy by Capoch · added by buleezy
0815 Sep 2026
Intermediate

Cuman 2 TC into Kipchaks

CumansBoomOpen

Cumans can build a second Town Center in the Feudal Age, which no other civilisation can do. Done properly it buys you an early mini boom that is very hard to answer, provided the opponent cannot get at your economy before it pays off. Capoch streams on Twitch and Kick (kick.com/capoch).

Strategy by Capoch · added by buleezy
0315 Sep 2026