Timing Attack build orders

A timing attack builds toward one army and hits at the moment the opponent is weakest. IdleTC has 7 timing attack build orders for Age of Empires II: Definitive Edition, each a step-by-step table.

Advanced

Aztec Siege & Monk Push on Arena

AztecsTiming AttackArena

Aztecs are dangerous on Arena with a siege and monk push that grinds the opponent down while your economy keeps growing behind it. Every monastery technology gives their monks +5 HP, so the monks survive mangonel shots and scout raids long enough to keep converting. Villagers carrying more, and relics generating extra gold, fund the whole thing. Note this build skips Loom entirely. Capoch streams on Twitch and Kick (kick.com/capoch).

Strategy by Capoch · added by buleezy
0715 Sep 2026
Intermediate

Byzantine Fast Imperial on Closed Maps

ByzantinesTiming AttackArena

Byzantines get Imperial Age 33% cheaper, so this build clicks Imperial at 16:05 on 1 TC and surprises the opponent with fully upgraded monks, 2 trebuchets and a forward Castle. It is a closed-map "clown" strategy through and through — the whole game revolves around converting the enemy army while your siege does the work. Capoch streams on Twitch and Kick (kick.com/capoch).

Strategy by Capoch · added by buleezy
027 Sep 2026
Beginner

Drush FC into Crossbow

Any civTiming AttackOpen

Open with 3 militia to harass the opponent's economy and force walls while you wall up yourself, then go straight to Castle Age behind archers and hit with Crossbows around 17-18 minutes. The militia don't need to kill villagers — a bit of idle time and wasted wood on quick walls is already worth it. Capoch streams on Twitch and Kick (kick.com/capoch).

Strategy by Capoch · added by buleezy
037 Sep 2026
Advanced

1 TC Cavalry Archers with Huns

HunsTiming AttackOpen

Opens identically to the standard scouts build, then diverges on the way to Castle to set up Cavalry Archers. Built for Huns specifically, because their Cavalry Archers are cheaper. You stay on one TC and push, which puts you on a clock: the opponent will be adding town centres, so the damage has to land. Capoch streams on Twitch and Kick (kick.com/capoch).

Strategy by Capoch · added by buleezy
0415 Sep 2026
Advanced

Saracen Fast Castle with Market Abuse

SaracensTiming AttackOpen

Saracens have a 5% commodity trading fee and 75 wood markets, so buying and selling costs them far less than anyone else. Open with a Drush, transition into a Fast Castle funded by the market, and hit with fast crossbows — which get +2 attack against buildings on Saracens, so enemy walls are not the obstacle they usually are. Capoch streams on Twitch and Kick (kick.com/capoch).

Strategy by Capoch · added by buleezy
0315 Sep 2026
Intermediate

FC 28+2 Double Castle Conquistadors

SpanishTiming AttackOpen

A Fast Castle build with 28+2 villagers that drops two Castles on arrival to mass Conquistadors — Spain's unique gunpowder cavalry unit. The double Castle gives you enough production to overwhelm unprepared opponents before they can wall or mass pikemen.

Strategy by Corrosive · added by buleezy
0213 Apr 2026
Intermediate

Fast Imperial with Turks on Arena

TurksTiming AttackArena

A 1-TC Turks Fast Imperial that lands around 19:40 and punishes Arena players who boom on 3 TCs with almost no army. Turks get Chemistry for free, so Hand Cannoneers and Bombard Cannons come out the moment you hit Imperial. Weak against Crossbows with Ballistics and fully upgraded Knights. Capoch streams on Twitch and Kick (kick.com/capoch).

Strategy by Capoch · added by buleezy
047 Sep 2026